MMBasic – Micro Controller Basic Ported to Multiple Platforms

I came across this version of BASIC for a conversation about the C16, a 16-bit of the Commodore 64. From the home page:

MMBasic is a free and open BASIC interpreter for 32 bit microcontrollers.

It includes floating point numbers, extensive string handling, multi dimensional arrays and structured programming features like do loops, multiline if statements, user defined subroutines and functions.

MMBasic is generally backwards compatible with Microsoft's MBASIC and implements much of the ANSI Standard for Full BASIC (X3.113-1987).

If you want to download the compiled version click here.

Geocoding Database – OpenAddresses.io

Site: http://results.openaddresses.io/

The US file are set up as:

  • State Code Folder
    • CountyName.csv

Related Links:

.NET Make an XML Document from Scratch

Source: https://stackoverflow.com/questions/11492705/how-to-create-an-xml-document-using-xmldocument

#region Using Statements
using System;
using System.Xml;
#endregion 

class Program {
    static void Main( string[ ] args ) {
        XmlDocument doc = new XmlDocument( );

        //(1) the xml declaration is recommended, but not mandatory
        XmlDeclaration xmlDeclaration = doc.CreateXmlDeclaration( "1.0", "UTF-8", null );
        XmlElement root = doc.DocumentElement;
        doc.InsertBefore( xmlDeclaration, root );

        //(2) string.Empty makes cleaner code
        XmlElement element1 = doc.CreateElement( string.Empty, "body", string.Empty );
        doc.AppendChild( element1 );

        XmlElement element2 = doc.CreateElement( string.Empty, "level1", string.Empty );
        element1.AppendChild( element2 );

        XmlElement element3 = doc.CreateElement( string.Empty, "level2", string.Empty );
        XmlText text1 = doc.CreateTextNode( "text" );
        element3.AppendChild( text1 );
        element2.AppendChild( element3 );

        XmlElement element4 = doc.CreateElement( string.Empty, "level2", string.Empty );
        XmlText text2 = doc.CreateTextNode( "other text" );
        element4.AppendChild( text2 );
        element2.AppendChild( element4 );

        doc.Save( "D:\\document.xml" );
    }
}